[ARENA] Vague Terrain 13: citySCENE - Call For Work
Greg J. Smith
Sexta-Feira, 12 de Dezembro de 2008 - 17:10:59 WET
http://vagueterrain.net is seeking out projects which address urban
representation to be featured in an upcoming issue.
Vague Terrain 13: citySCENE - Call For Work
In the 1980s architect Bernard Tschumi posed the following question:
"If writers could manipulate the structure of stories in the same way
as they twist vocabulary and grammar, couldn't architects do the
same, organizing an architectural program in a similarly objective,
detached, or imaginative way?" While Tschumi was speculating the
foundation for a new type of architectural practice, his thinking can
be applied to problematizing our current, informatized cityscapes.
Ubiquitous computing, home-brew geospatial analysis and open source
culture are rapidly changing our conception and experience of urban
space. If "event" could be used as a catalyst in architecture, what
paradigms might we employ to recontextualize the city?
Vague Terrain 13: citySCENE is dedicated to exploring urban
representation. The issue will serve as a global index of strategies
for abstracting, quantifying and documenting urban life. Subjective
cartographies, architectural mashups, urban informatics, augmented
reality gaming and field recording based work are all examples of
research that we are interested in. What is important is that the
work is ambitious and innovative.
We are seeking submissions in all formats - audio, video,
photographic documentation and text. If you are interested in
submitting work to be considered for inclusion in Vague Terrain 13:
citySCENE please note the deadlines below and contact the issue
curator, Greg J. Smith at greg vagueterrain.net
Format: Please see http://vagueterrain.net/content/journal/submission-
guidelines for full submission guidelines. Please consult this
document as it is very important to read when considering the scope
and deliverables of a submission. All of these criteria will have to
be met in order for work to be included in the issue.
Copyright: Vague Terrain publishes material under an Attribution-
Noncommercial-Share Alike Creative Commons License. Potential
contributors are welcome to propose alternative licenses for their
work - but we prefer the flexibility and open nature of CC.
Submission Deadline: Potential contributors should establish contact
and provide links/information about a proposed submission before
January 24th. Selected participants will be contacted by February 1st
and all submission material and supporting documentation will need to
be uploaded by February 15th. The tentative publication date for the
issue is March 1st.
Curator Information: Greg J. Smith is a Toronto-based designer and
researcher with interests in media theory and digital culture. His
work is invested in exploring how contemporary information paradigms
affect representational and spatial systems. These dynamics have been
explored in a range of mediums including drawing, visualization,
writing and editing. Greg co-curates and edits the digital arts
publication Vague Terrain and is a contributor to Rhizome and
Augmentology 1[L]0[L]1. Greg has presented work at venues and
institutions which include Medialab-Prado (Madrid), the Annenberg
Center for Communication (Los Angeles), the Public Memories Project
(Syracuse), soundaXis (Toronto), Université de Montréal and TAGallery
(online). He has taught digital humanities at the Department of
Communications Studies and Multimedia at McMaster University and been
a guest reviewer at the University of Toronto, Ontario College of Art
& Design (OCAD), Ryerson University and the Los Angeles Institute of
Architecture and Design (LAIAD).
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