[ARENA] Vague Terrain 13: citySCENE - Call For Work

Greg J. Smith greg.smith utoronto.ca
Sexta-Feira, 12 de Dezembro de 2008 - 17:10:59 WET


http://vagueterrain.net is seeking out projects which address urban  
representation to be featured in an upcoming issue.

Vague Terrain 13: citySCENE - Call For Work

In the 1980s architect Bernard Tschumi posed the following question:  
"If writers could manipulate the structure of stories in the same way  
as they twist vocabulary and grammar, couldn't architects do the  
same, organizing an architectural program in a similarly objective,  
detached, or imaginative way?" While Tschumi was speculating the  
foundation for a new type of architectural practice, his thinking can  
be applied to problematizing our current, informatized cityscapes.  
Ubiquitous computing, home-brew geospatial analysis and open source  
culture are rapidly changing our conception and experience of urban  
space. If "event" could be used as a catalyst in architecture, what  
paradigms might we employ to recontextualize the city?

Vague Terrain 13: citySCENE is dedicated to exploring urban  
representation. The issue will serve as a global index of strategies  
for abstracting, quantifying and documenting urban life. Subjective  
cartographies, architectural mashups, urban informatics, augmented  
reality gaming and field recording based work are all examples of  
research that we are interested in. What is important is that the  
work is ambitious and innovative.

We are seeking submissions in all formats - audio, video,  
photographic documentation and text. If you are interested in  
submitting work to be considered for inclusion in Vague Terrain 13:  
citySCENE please note the deadlines below and contact the issue  
curator, Greg J. Smith at greg  vagueterrain.net

Additional Information

Format: Please see http://vagueterrain.net/content/journal/submission- 
guidelines for full submission guidelines. Please consult this  
document as it is very important to read when considering the scope  
and deliverables of a submission. All of these criteria will have to  
be met in order for work to be included in the issue.

Copyright: Vague Terrain publishes material under an Attribution- 
Noncommercial-Share Alike Creative Commons License. Potential  
contributors are welcome to propose alternative licenses for their  
work - but we prefer the flexibility and open nature of CC.

Submission Deadline: Potential contributors should establish contact  
and provide links/information about a proposed submission before  
January 24th. Selected participants will be contacted by February 1st  
and all submission material and supporting documentation will need to  
be uploaded by February 15th. The tentative publication date for the  
issue is March 1st.

Curator Information: Greg J. Smith is a Toronto-based designer and  
researcher with interests in media theory and digital culture. His  
work is invested in exploring how contemporary information paradigms  
affect representational and spatial systems. These dynamics have been  
explored in a range of mediums including drawing, visualization,  
writing and editing. Greg co-curates and edits the digital arts  
publication Vague Terrain and is a contributor to Rhizome and  
Augmentology 1[L]0[L]1. Greg has presented work at venues and  
institutions which include Medialab-Prado (Madrid), the Annenberg  
Center for Communication (Los Angeles), the Public Memories Project  
(Syracuse), soundaXis (Toronto), Université de Montréal and TAGallery  
(online). He has taught digital humanities at the Department of  
Communications Studies and Multimedia at McMaster University and been  
a guest reviewer at the University of Toronto, Ontario College of Art  
& Design (OCAD), Ryerson University and the Los Angeles Institute of  
Architecture and Design (LAIAD).






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